A look at Devil's Rest, a small adventure side trek available on the Dungeon Masters Guild.
Pros
- Solid and complete package
- Good source of inspiration for a mini-quest
- Though references material specific to Hand of the Wychlaran, it can easily be converted
- Map included for the combat encounter
- Free!
Could Go Either Way
- Only 4 pages in length (on one it's hand short, on another that makes it a quick read and easy to run)
Cons
- A similar encounter can be thought up by a Dungeon Master without too much difficulty (it's more of a time saver than something truly innovative)
Introduction
There are a lot of very nice things about pre-written
encounters/adventures. They tend to be playtested. They are a great
source of inspiration (I enjoy seeing what other Dungeon Masters have
done). They also just might have something that can be “reused”.
Devil's Rest
is one that I came across recently and felt was worth mentioning.
It's short and simple but overall a nice package.
The Adventure
The adventure itself is quite simple and straight forward. However,
it presents an interesting encounter that has multiple ways of being
solved (including inaction). It can be used in place of a random
encounter. It can also be used as a hint of things to come. Just
because something is simple doesn't mean it can't be fun (it really
can be, especially compared to a typical random encounter), and the
fact that everything is included in this ready to go package is
greatly appreciated. The idea of forcing players to try to keep
something evil locked up is easy to come up with. However, having all
of the details and specifics ready to go makes it far easier for new Dungeon Masters
and less time consuming for experienced ones (we can modify it as we
see fit and benefit from the time saved).
The actual sealing part takes the form of a Dungeons & Dragons
4th edition like skill challenge. This means that a fluke won't
doom the party. The way it's presented and used here is fine, and
people who missed Dungeons & Dragons 4th edition might
see something they can use. I'll be talking about skill challenges a
bit more in a later post.
It isn't the most innovative or unique encounter you'll ever read and
with a bit of time you can come up with something similar. However,
it's a nice overall package and while not being unique, it's the kind
of encounter that comes up fairly often. A great deal of how much you
like this one will come from your appreciation for the package and
not expecting something you've never seen before. It's also not very
long but can be a good starting point for something more. If you are
new to being a Dungeon Master, it will be a good thing to see at the
very least.
Art
MAP. It's sized for miniatures too. It's finally happened. All this
time complaining has led to someone listening. Alright, there's no
way that's the reason. However, if everyone included maps like this
with their encounters and adventures, the world would be a better
place. Thank you so much. A smaller map detailing the locations of
enemies in a D&D 4th edition style is also included as
well as a drawing of the baddie. For something free, this is really
nice. The map itself is generally well done and I could see myself
reusing it. It probably won't be as exciting for people who already have a fair amount of wilderness tiles and maps.
Conclusion
I would grab this thing for the map alone. It's a rather short file
and I'm sure you capable Dungeon Masters out there can think of
something similar. However, new and old Dungeon Masters looking for an encounter can add this
encounter to their game quite easily. The encounter is a complete
package as well, requiring only a little bit of converting to fit
into the desired setting (probably a few minutes at most). Even though I'm not new to this kind of
thing, I appreciate when the details of an encounter are filled out
like this. That way I can keep it to spring later. It includes
everything needed so even if I forget, it's all here. It's also a
good way to check out what the author is like before buying one of
their full adventures.
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