This last week has been an important one for D&D 5th
edition. We have an OGL and SRD for this new edition of D&D. We didn't have one for all of 4th
edition but now have one fairly early for this edition. We also have
the release of the Dungeon Master's Guild. Though it's early, I hope
to give a few of my thoughts.
Dungeons & Dragons 5th Edition OGL
I would have preferred something like this at launch (to help clear
up the legalities of non-Wizards of the Coast content) but better
late than never. As it is, it's quite impressive. Even if you have no
intention of making any content at this moment, it provides rules for
many classes that up until now were only available in the Player's
Handbook (sorcerer, paladin, etc.). It also includes many more
spells, monsters and races (if you wanted to play a tielfing without
buying the Player's Handbook, now you can).
There are some limitations. It only provides one archetype per class
and duplicates some content from the basic rules. However, if you
intended to use this as a search-able PDF for 5th edition,
it mostly works. There is content such as backgrounds that are not
fully replicated in the SRD. As a result, you will need to flip
through multiple books. Not all of the spells are included either and
based on twitter posts I've seen so far, it is largely limited to
things that were previously published in a SRD but for the current
edition. Monsters seem a bit odd to me. If you wanted to get as many
monsters as you can for free, you would have to look through the
basic rules, the SRD and the free supplements for the currently
published adventures. I kind of wish all the content in the SRD was
also included in the basic rules so that almost everything could be
found in one place (I'm not sure if they could roll in the monsters
and other material from the free adventure supplements).
Dungeon Master's Guild
It seems that the main difference between normal publication using
the OGL and using the Dungeon Master's Guild is access to the special
Dungeon Master's Guild store, possibly having material incorporated
in the current edition as well as using Forgotten Realms properties. There has already been quite a good amount of images and map material provided on the website to be used by authors. I could be missing something, but that seems to be the main thing
(the author gets 50% of revenue).
So far, there seems to be quite a lot of material already coming in.
I'm really happy to see it, but I mostly love adventures and I
haven't seen too much of that besides the Adventurer's League
ones Wizards of the Coast has put online for sale (it's nice to see
that normal people can buy these now, though be aware they are of the
same quality as we have seen in Dungeon+). It's nice to be able to
search in one place. I'm hoping we get a tag just for the new OGL
soon as well to make searching the rest of DriveThruRPG easy.
Increase in Content
The above should help increase the amount of content published for
this edition of D&D (now that the legality is handled) and make it more accessible. I'll also be doing my best to review and
comment on material when there isn't officially published stuff to
review. Hopefully it'll be a help to all of you who read this (if
there are any).
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